Creative Development / 3D
Nova Aerospace
Creative Development, WebGL
2026

Nova's data is extraordinary but invisible. The brief: make orbital mechanics feel tangible to people who have never looked at a telemetry chart.
We prototyped in code from day one, letting real orbital data shape the art direction rather than illustrating it after the fact.

Visitors scroll through altitude. Every satellite is a real object, instanced on the GPU and rendered at 60fps on mid-range phones.

Featured at two industry conferences and used as Nova's primary recruiting tool.
- 11k
- 60fps
- 2

FORM / OBJECT